Trench Fighter (Development) – Projectiles, Particles, Enemy

Working on particles on Unity is really fun. Was glad to make progress over the past week on firing projectiles, making laser beam explosions and getting sparks to fly as the ship grinds along the walls.

Threw in an enemy ship just today, and worked out its death sequence. Everything worked out well, and I decided to set the enemy ship flying the same direction as the player. It was easy to chase and shoot it down since I have not yet programmed the AI yet. I am satisfied with the effects, and am excited to make more progress this week.